
DeflectionRank 5 · Increases your Parry chance by $s1%.

AnticipationRank 5 · Increases your chance to dodge by $s1%.

RedoubtRank 3 · Increases your block value by $s2% and damaging melee and ranged attacks against you have a $20135h% chance to increase your chance to block by $20132s1%. Lasts $20132d or $20132n blocks.

Improved Devotion AuraRank 3 · Increases the armor bonus of your Devotion Aura by $s1% and increases the amount healed on any target affected by any of your Auras by $s2%.

ToughnessRank 5 · Increases your armor value from items by $s1% and reduces the duration of all movement slowing effects by $s2%.

One-Handed Weapon SpecializationRank 3 · Increases all damage you deal when a one-handed melee weapon is equipped by $s1%.

Divine StrengthRank 5 · Increases your total Strength by $s1%.

Heart of the CrusaderRank 3 · In addition to the normal effect, your Judgement spells will also increase the critical strike chance of all attacks made against that target by an additional $s1%.

Seal of Command · All melee attacks deal ${0.36*$mw} to ${0.36*$MW} additional Holy damage. When used with attacks or abilities that strike a single target, this additional Holy damage will strike up to 2 additional targets. Lasts $d.
Unleashing this Seal's energy will judge an enemy, instantly causing ${0.19*$mw+0.08*$AP+0.13*$SPH} to ${0.19*$MW+0.08*$AP+0.13*$SPH} Holy damage.

Improved Righteous FuryRank 3 · While Righteous Fury is active, all damage taken is reduced by $s2%.

Blessing of Sanctuary · Places a Blessing on the friendly target, reducing damage taken from all sources by $s1% for $d and increasing strength and stamina by $s2%. In addition, when the target blocks, parries, or dodges a melee attack the target will gain $57319s1% of maximum displayed mana. Players may only have one Blessing on them per Paladin at any one time.

Holy ShieldRank 1 · Increases chance to block by $s1% for $d and deals $s2 Holy damage for each attack blocked while active. Each block expends a charge. $n charges.

Improved JudgementsRank 2 · Decreases the cooldown of your Judgement spells by $/1000;s1 sec.

VindicationRank 2 · Gives the Paladin's damaging attacks a chance to reduce the target's attack power by $26017s1 for $26017d.

Pursuit of JusticeRank 1 · Reduces the duration of all Disarm effects by $s3% and increases movement and mounted movement speed by $s1%. This does not stack with other movement speed increasing effects.

Spiritual AttunementRank 1 · A passive ability that gives the Paladin mana when healed by other friendly targets' spells. The amount of mana gained is equal to $s1% of the amount healed.

Sacred DutyRank 2 · Increases your total Stamina by $s3%, reduces the cooldown of your Divine Shield and Divine Protection spells by $/1000;S1 sec.

Ardent DefenderRank 3 · Damage that takes you below 35% health is reduced by $s1%. In addition, attacks which would otherwise kill you cause you to be healed by up to $s2% of your maximum health (amount healed based on defense). This healing effect cannot occur more often than once every $66233d.

Combat ExpertiseRank 3 · Increases your expertise by $s1, total Stamina and chance to critically hit by $s2%.

Avenger's ShieldRank 1 · Hurls a holy shield at the enemy, dealing ${$m1+0.07*$SPH+0.07*$AP} to ${$M1+0.07*$SPH+0.07*$AP} Holy damage, Dazing them and then jumping to additional nearby enemies. Affects $x1 total targets. Lasts $d.

Divine GuardianRank 2 · When Divine Sacrifice is activated, your party and raid members within $70940a1 yards take $s1% reduced damage for $70940d. In addition, increases the duration of your Sacred Shield by $s2% and the amount absorbed by $s3%.

Guarded by the LightRank 2 · Reduces spell damage taken by $s2% and gives a $h% chance to refresh the duration of your Divine Plea when you hit an enemy. In addition, your Divine Plea spell is $s1% less likely to be dispelled.

Touched by the LightRank 3 · Increases your spell power by an amount equal to $s1% of your Strength and increases the amount healed by your critical heals by $s2%.

Hammer of the Righteous · Hammer the current target and up to ${$x1-1} additional nearby targets, causing $s3 times your main hand damage per second as Holy damage.

Judgements of the JustRank 2 · Reduces the cooldown of your Hammer of Justice by $/1000;s2 sec, increases the duration of your Seal of Justice effect by $/1000;S3 sec and your Judgement spells also reduce the melee attack speed of the target by $s1%.

Shield of the TemplarRank 3 · Reduces all damage taken by $s2% and grants your Avenger's Shield a $h% chance to silence your targets for $63529d.

Divine Sacrifice · $s1% of all damage taken by party members within $a1 yards is redirected to the Paladin (up to a maximum of $s3% of the Paladin's health times the number of party members). Damage which reduces the Paladin below $s2% health will break the effect. Lasts $d.
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