Combat Profile
Active SpecializationAffliction Warlock
Average Item Level17.1
Percent conversions are level-dependent; raw ratings are shown to avoid misleading cap claims.
Character
Level16
Gold386g 70s 46c
Played Time2d 14h 36m
Honorable Kills0
Honor Points0
Arena Points0
Current Character Data
Health1
Power 4100
Combat Stats
Detailed calculated combat stats are not currently saved in AzerothCore's character_stats table for this character. Character, currency, played-time and PvP information above is read directly from the character record.
Single SpecActive: Primary
Primary Spec · Active
2/2Improved Curse of AgonyIncreases the damage done by your Curse of Agony by $s1%.
3/3SuppressionIncreases your chance to hit with spells by $s1%, and reduces the mana cost of your Affliction spells by $s2%.
2/5Improved CorruptionIncreases the damage done by your Corruption by $s1%, and increases the critical strike chance of your Seed of Corruption by $s2%.
0/2Improved Curse of WeaknessIncreases the amount of attack power reduced by your Curse of Weakness by $s1%.
0/2Improved Drain SoulReturns $s3% of your maximum mana if the target is killed by you while you drain its soul. In addition, your Affliction spells generate $s2% less threat.
0/2Improved Life TapIncreases the amount of Mana awarded by your Life Tap spell by $s1%.
0/2Soul SiphonIncreases the amount drained by your Drain Life and Drain Soul spells by an additional $s1% for each of your Affliction effects on the target, up to a maximum of $s2% additional effect.
0/2Improved FearCauses your Fear spell to inflict a Nightmare on the target when the fear effect ends. The Nightmare effect reduces the target's movement speed by $60946s1% for $60946d.
0/3Fel ConcentrationReduces the pushback suffered from damaging attacks while casting Drain Life, Drain Mana, Drain Soul, Unstable Affliction, and Haunt by $s1%.
0/1Amplify CurseReduces the global cooldown of your Curses by ${$m2/-1000}.1 sec.
0/2Grim ReachIncreases the range of your Affliction spells by $s1%.
0/2NightfallGives your Corruption and Drain Life spells a 2% chance to cause you to enter a Shadow Trance state after damaging the opponent. The Shadow Trance state reduces the casting time of your next Shadow Bolt spell by $17941s1%.
0/3Empowered CorruptionIncreases the damage of your Corruption spell by an amount equal to $*6;s1% of your spell power.
0/5Shadow EmbraceYour Shadow Bolt and Haunt spells apply the Shadow Embrace effect, increasing all shadow periodic damage dealt to the target by you by $32386s1%, and reduces all periodic healing done to the target by $60448s1%. Lasts for $32386d. Stacks up to $32386u times.
0/1Siphon LifeWhen you deal damage with your Corruption spell, you are instantly healed for $<percent>% of the damage done. In addition, the damage done by your Corruption, Seed of Corruption and Unstable Affliction damage over time effects is increased by $s2%.
0/1Curse of ExhaustionReduces the target's movement speed by $s1% for $d. Only one Curse per Warlock can be active on any one target.
0/2Improved FelhunterYour Felhunter regains 4% of its maximum mana each time it hits with its Shadow Bite ability and the cooldown on that ability is reduced by ${$m1/-1000} sec. In addition, increases the effect of your Felhunter's Fel Intelligence by $s2%.
0/5Shadow MasteryIncreases the damage dealt or life drained by your Shadow spells and your Felhunter's Shadow Bite ability by $s1%.
0/3EradicationWhen you deal damage with Corruption, you have $h% chance to increase your spell casting speed by $64368s1% for $64368d.
0/5ContagionIncreases the damage of Curse of Agony, Corruption and Seed of Corruption by $s1% and reduces the chance your helpful Affliction spells and damage over time effects will be dispelled by an additional $s3%.
0/1Dark PactDrains $s1 of your summoned demon's Mana, returning 100% to you.
0/2Improved Howl of TerrorReduces the casting time of your Howl of Terror spell by $/1000;S1 sec.
0/3MaledictionIncreases your spell damage by $s2%, and increases the periodic critical strike chance of your Corruption and Unstable Affliction spells by $s1%.
0/3Death's EmbraceIncreases the amount drained by your Drain Life by $s1% while your health is at or below 20% health, and increases the damage done by your Shadow spells by $s2% when your target is at or below 35% health.
0/1Unstable AfflictionShadow energy slowly destroys the target, causing $o1 damage over $d. In addition, if the Unstable Affliction is dispelled it will cause $*9;s1 damage to the dispeller and silence them for $31117d. Only one Unstable Affliction or Immolate per Warlock can be active on any one target.
0/1PandemicGrants the periodic damage from your Corruption and Unstable Affliction spells the ability to critically hit for $s1% increased damage, and increases the critical strike damage bonus of your Haunt spell by $s2%.
0/5Everlasting AfflictionYour Corruption and Unstable Affliction spells gain an additional $s2% of your bonus spell damage, and your Drain Life, Drain Soul, Shadow Bolt, and Haunt spells have a $h% chance to reset the duration of your Corruption spell on the target.
0/1HauntYou send a ghostly soul into the target, dealing $s1 Shadow damage and increasing all damage done by your Shadow damage-over-time effects on the target by $s3% for $d. When the Haunt spell ends or is dispelled, the soul returns to you, healing you for $s2% of the damage it did to the target.
0/2Improved HealthstoneIncreases the amount of Health restored by your Healthstone by $s1%.
0/3Improved ImpIncreases the effect of your Imp's Firebolt, Fire Shield, and Blood Pact spells by $s1%.
0/3Demonic EmbraceIncreases your total Stamina by $s1%.
0/2Fel SynergyYou have a $h% chance to heal your pet for $s1% of the amount of spell damage done by you.
0/2Improved Health FunnelIncreases the amount of Health transferred by your Health Funnel spell by $s1% and reduces the health cost by $s2%. In addition, your summoned Demon takes $60955s1% less damage while under the effect of your Health Funnel.
0/3Demonic BrutalityIncreases the effectiveness of your Voidwalker's Torment, Consume Shadows, Sacrifice and Suffering spells by $s1%, and increases the attack power bonus on your Felguard's Demonic Frenzy effect by $s2%.
0/3Fel VitalityIncreases the Stamina and Intellect of your Imp, Voidwalker, Succubus, Felhunter and Felguard by $s1% and increases your maximum health and mana by $s2%.
0/3Improved SuccubusReduces the cast time of your Succubus' Seduction by $s1%, and increases the duration of your Succubus' Seduction and Lesser Invisibility spells by $s2%.
0/1Soul LinkWhen active, $25228s1% of all damage taken by the caster is taken by your Imp, Voidwalker, Succubus, Felhunter, Felguard, or enslaved demon instead. That damage cannot be prevented. Lasts as long as the demon is active and controlled.
0/1Fel DominationYour next Imp, Voidwalker, Succubus, Felhunter or Felguard Summon spell has its casting time reduced by $/1000;S1 sec and its Mana cost reduced by $s2%.
0/3Demonic AegisIncreases the effectiveness of your Demon Armor and Fel Armor spells by $s1%.
0/5Unholy PowerIncreases the damage done by your Voidwalker, Succubus, Felhunter and Felguard's melee attacks and your Imp's Firebolt by $s1%.
0/2Master SummonerReduces the casting time of your Imp, Voidwalker, Succubus, Felhunter and Fel Guard Summoning spells by $/1000;s1 sec and the Mana cost by $s2%.
0/1Mana FeedWhen you gain mana from Drain Mana or Life Tap spells, your summoned demon gains $s1% of the mana you gain.
0/2Master ConjurorIncreases the combat ratings gained from your conjured Firestone and Spellstone by $s1%.
0/5Master DemonologistGrants both the Warlock and the summoned demon an effect as long as that demon is active.
Imp - Increases your Fire damage by $23759s1%, and increases the critical effect chance of your Fire spells by $23759s2%.
Voidwalker - Reduces Physical damage taken by $23760s1%.
Succubus - Increases your Shadow damage by $23761s1%, and increases the critical effect chance of your Shadow spells by $23761s2%.
Felhunter - Reduces all spell damage taken by $23762s1%.
Felguard - Increases all damage done by $35702s1%, and reduces all damage taken by $35702s2%.
0/3Molten CoreIncreases the duration of your Immolate by $/1000;47245s2 sec, and you have a $47245h% chance to gain the Molten Core effect when your Corruption deals damage. The Molten Core effect empowers your next 3 Incinerate or Soul Fire spells cast within $47383d.
Incinerate - Increases damage done by $47383s1% and reduces cast time by $47383s3%.
Soul Fire - Increases damage done by $47383s1% and increases critical strike chance by $47383s2%.
0/3Demonic ResilienceReduces the chance you'll be critically hit by melee and spells by $s1% and reduces all damage your summoned demon takes by $s2%.
0/1Demonic EmpowermentGrants the Warlock's summoned demon Empowerment.
Imp - Increases the Imp's spell critical strike chance by $54444s1% for $54444d.
Voidwalker - Increases the Voidwalker's health by $54443s2%, and its threat generated from spells and attacks by $54443s2% for $54443d.
Succubus - Instantly vanishes, causing the Succubus to go into an improved Invisibility state. The vanish effect removes all stuns, snares and movement impairing effects from the Succubus.
Felhunter - Dispels all magical effects from the Felhunter.
Felguard - Increases the Felguard's attack speed by $54508s1% and breaks all stun, snare and movement impairing effects and makes your Felguard immune to them for $54508d.
0/3Demonic KnowledgeIncreases your spell damage by an amount equal to $s1% of the total of your active demon's Stamina plus Intellect.
0/5Demonic TacticsIncreases melee and spell critical strike chance for you and your summoned demon by $s1%.
0/2DecimationWhen you Shadowbolt, Incinerate or Soul Fire a target that is at or below $s2% health, the cast time of Soul Fire spell is reduced by $s1% for $63165d. Soul Fires cast under the effect of Decimation cost no shard.
0/3Improved Demonic TacticsIncreases your summoned demon's critical strike chance equal to $s1% of your critical strike chance.
0/1Summon FelguardSummons a Felguard under the command of the Warlock.
0/3NemesisReduces the cooldown of your Demonic Empowerment, Metamorphosis, and Fel Domination spells by $s1%.
0/5Demonic PactIncreases your spell damage by $s3%, and your pet's criticals apply the Demonic Pact effect to your party or raid members. Demonic Pact increases spell power by $s1% of your Spell Damage for $48090d. This effect has a $53646s2 sec cooldown. Does not work on Enslaved demons.
0/1MetamorphosisYou transform into a Demon for $47241d. This form increases your armor by $47241s2%, damage by $47241s3%, reduces the chance you'll be critically hit by melee attacks by 6% and reduces the duration of stun and snare effects by $54817s1%. You gain some unique demon abilities in addition to your normal abilities. 3 minute cooldown.
0/5Improved Shadow BoltIncreases the damage done by your Shadow Bolt spell by $s2%, and your Shadow Bolt has a $h% chance to cause your target to be vulnerable to spell damage, increasing spell critical strike chance against that target by $17800s1%. Effect lasts $17800d.
0/5BaneReduces the casting time of your Shadow Bolt. Chaos Bolt and Immolate spells by $/1000;S1 sec and your Soul Fire spell by $/1000;S2 sec.
0/2AftermathIncreases the periodic damage done by your Immolate by $s2%, and your Conflagrate has a $h% chance to daze the target for $18118d.
0/3Molten SkinReduces all damage taken by $s1%.
0/3CataclysmReduces the Mana cost of your Destruction spells by $s1%.
0/2Demonic PowerReduces the cooldown of your Succubus' Lash of Pain spell by $/1000;s2 sec. and reduces the casting time of your Imp's Firebolt spell by ${0-$m1/1000}.2 sec.
0/1ShadowburnInstantly blasts the target for $s2 Shadow damage. If the target dies within $29341d of Shadowburn, and yields experience or honor, the caster gains a Soul Shard.
0/5RuinIncreases the critical strike damage bonus of your Destruction spells and your Imp's Firebolt spell by $s1%.
0/2IntensityReduces the pushback suffered from damaging attacks while casting or channeling any Destruction spell by $s1%.
0/2Destructive ReachIncreases the range of your Destruction spells by $s1% and reduces threat caused by Destruction spells by $s2%.
0/3Improved Searing PainIncreases the critical strike chance of your Searing Pain spell by $s1%.
0/3BacklashIncreases your critical strike chance with spells by an additional $s2% and gives you a $h% chance when hit by a physical attack to reduce the cast time of your next Shadow Bolt or Incinerate spell by $34936s1%. This effect lasts $34936d and will not occur more than once every 8 seconds.
0/3Improved ImmolateIncreases the damage done by your Immolate spell by $s1%.
0/1DevastationIncreases the critical strike chance of your Destruction spells by $s1%.
0/3Nether ProtectionAfter being hit with a spell, you have a $h% chance to gain Nether Protection, reducing all damage by that spell school by $54370s1% for $54370d.
0/5EmberstormIncreases the damage done by your Fire spells by $s1% and reduces the cast time of your Incinerate spell by ${$m3/-1000}.2 sec.
0/1Conflagrate$?s56235[Causes][Consumes] an Immolate or Shadowflame effect on the enemy target to instantly deal damage equal to $s2% of your Immolate or Shadowflame, and causes an additional $s3% damage over $d.
0/3Soul LeechGives your Shadow Bolt, Shadowburn, Chaos Bolt, Soul Fire, Incinerate, Searing Pain and Conflagrate spells a $h% chance to return health equal to $s1% of the damage caused.
0/3PyroclasmWhen you critically strike with Searing Pain or Conflagrate, your Fire and Shadow spell damage is increased by $18093s1% for $18093d.
0/5Shadow and FlameYour Shadow Bolt, Shadowburn, Chaos Bolt and Incinerate spells gain an additional $s1% of your bonus spell damage effects.
0/2Improved Soul LeechYour Soul Leech effect also restores mana to you and your summoned demon equal to $s1% of maximum mana, and has a $s2% chance to grant up to 10 party or raid members mana regeneration equal to 1% of maximum mana per 5 sec. Lasts for $57669d.
0/3BackdraftWhen you cast Conflagrate, the cast time and global cooldown of your next three Destruction spells is reduced by $54274s1%. Lasts $54274d.
0/1ShadowfuryShadowfury is unleashed, causing $s1 Shadow damage and stunning all enemies within $a1 yds for $d.
0/3Empowered ImpIncreases the damage done by your Imp by $s1%, and all critical hits done by your Imp have a $s2% chance to increase your spell critical hit chance for your next spell by $47283s1%. This effect lasts $47283d.
0/5Fire and BrimstoneIncreases the damage done by your Incinerate and Chaos Bolt spells to targets afflicted by your Immolate by $s1%, and the critical strike chance of your Conflagrate spell is increased by $s2%.
0/1Chaos BoltSends a bolt of chaotic fire at the enemy, dealing $s1 Fire damage. Chaos Bolt cannot be resisted, and pierces through all absorption effects.
Read-only Armory view. Highlighted talents and ranks are loaded from AzerothCore character_talent; the active dual-spec group is loaded from the character record.
5earned achievements
50 ptsAll earned achievements
Professional JourneymanBecome a Journeyman in a profession.
Professions · Sep 28, 2026
10 pts
Journeyman CookBecome a Journeyman Cook.
Cooking · Sep 28, 2026
10 pts
Journeyman FishermanBecome a Journeyman Fisherman.
Fishing · Sep 28, 2026
10 pts
Journeyman in First AidBecome a Journeyman in first aid.
First Aid · Sep 28, 2026
10 pts
Level 10Reach level 10.
General · Sep 28, 2026
10 pts