
Frost StrikeRank 1 · Instantly strike the enemy, causing $s2% weapon damage plus ${$m1*$m2/100} as Frost damage.

Merciless CombatRank 2 · Your Icy Touch, Howling Blast, Obliterate and Frost Strike do an additional $s1% damage when striking targets with less than 35% health.

Endless WinterRank 2 · Your strength is increased by $s1% and your Mind Freeze no longer costs runic power.

Black IceRank 3 · Increases your Frost and Shadow damage by $s1%.

Glacier RotRank 3 · Diseased enemies take $s1% more damage from your Icy Touch, Howling Blast and Frost Strike.

Chill of the GraveRank 2 · Your Chains of Ice, Howling Blast, Icy Touch and Obliterate generate 5 additional runic power.

Tundra StalkerRank 5 · Your spells and abilities deal $s1% more damage to targets infected with Frost Fever. Also increases your expertise by $s2.

Nerves of Cold SteelRank 3 · Increases your chance to hit with one-handed melee weapons by $s1% and increases the damage done by your offhand weapon by $s2%.

Runic Power MasteryRank 2 · Increases your maximum Runic Power by ${$m1/10}.

Guile of GorefiendRank 3 · Increases the critical strike damage bonus of your Blood Strike, Frost Strike, Howling Blast and Obliterate abilities by $s1%, and increases the duration of your Icebound Fortitude by $/1000;s2 secs.

Icy TalonsRank 5 · You leech heat from victims of your Frost Fever, so that when their melee attack speed is reduced, yours increases by $s2% for the next 20 sec.

Killing MachineRank 3 · Your melee attacks have a chance to make your next Icy Touch, Howling Blast or Frost Strike a critical strike. Effect occurs more often than Killing Machine (Rank 2).

Unbreakable Armor · Reinforces your armor with a thick coat of ice, increasing your armor by $s1% and increasing your Strength by $s2% for $d.

Improved Icy TouchRank 3 · Your Icy Touch does an additional $s1% damage and your Frost Fever reduces melee and ranged attack speed by an additional $s3%.

AnnihilationRank 3 · Increases the critical strike chance of your melee special abilities by $s2%. In addition, there is a $s1% chance that your Obliterate will do its damage without consuming diseases.

Blood of the NorthRank 3 · Increases Blood Strike and Frost Strike damage by $s2%. In addition, whenever you hit with Blood Strike or Pestilence there is a $h% chance that the Blood Rune will become a Death Rune when it activates. Death Runes count as a Blood, Frost or Unholy Rune.

Improved Icy Talons · Increases the melee haste of all party and raid members within $55610a1 yds by $55610s1% and your haste by an additional $55610s2%.

RimeRank 3 · Increases the critical strike chance of your Icy Touch and Obliterate by $s1% and casting Obliterate has a $h% chance to reset the cooldown on Howling Blast and cause your next Howling Blast to consume no runes.

Threat of ThassarianRank 2 · When dual-wielding, your Death Strikes, Obliterates, Plague Strikes, Rune Strikes, Blood Strikes and Frost Strikes have a $s1% chance to also deal damage with your offhand weapon.
No talents saved for this spec.