
AnticipationRank 5 · Increases your chance to dodge by $s1%.

RedoubtRank 3 · Increases your block value by $s2% and damaging melee and ranged attacks against you have a $20135h% chance to increase your chance to block by $20132s1%. Lasts $20132d or $20132n blocks.

Improved Devotion AuraRank 3 · Increases the armor bonus of your Devotion Aura by $s1% and increases the amount healed on any target affected by any of your Auras by $s2%.

ToughnessRank 5 · Increases your armor value from items by $s1% and reduces the duration of all movement slowing effects by $s2%.

One-Handed Weapon SpecializationRank 3 · Increases all damage you deal when a one-handed melee weapon is equipped by $s1%.

Divine StrengthRank 5 · Increases your total Strength by $s1%.

Improved Righteous FuryRank 3 · While Righteous Fury is active, all damage taken is reduced by $s2%.

Blessing of Sanctuary · Places a Blessing on the friendly target, reducing damage taken from all sources by $s1% for $d and increasing strength and stamina by $s2%. In addition, when the target blocks, parries, or dodges a melee attack the target will gain $57319s1% of maximum displayed mana. Players may only have one Blessing on them per Paladin at any one time.

Holy ShieldRank 1 · Increases chance to block by $s1% for $d and deals $s2 Holy damage for each attack blocked while active. Each block expends a charge. $n charges.

Spiritual AttunementRank 1 · A passive ability that gives the Paladin mana when healed by other friendly targets' spells. The amount of mana gained is equal to $s1% of the amount healed.

Sacred DutyRank 2 · Increases your total Stamina by $s3%, reduces the cooldown of your Divine Shield and Divine Protection spells by $/1000;S1 sec.

Ardent DefenderRank 3 · Damage that takes you below 35% health is reduced by $s1%. In addition, attacks which would otherwise kill you cause you to be healed by up to $s2% of your maximum health (amount healed based on defense). This healing effect cannot occur more often than once every $66233d.

Combat ExpertiseRank 3 · Increases your expertise by $s1, total Stamina and chance to critically hit by $s2%.

Avenger's ShieldRank 1 · Hurls a holy shield at the enemy, dealing ${$m1+0.07*$SPH+0.07*$AP} to ${$M1+0.07*$SPH+0.07*$AP} Holy damage, Dazing them and then jumping to additional nearby enemies. Affects $x1 total targets. Lasts $d.

Divine GuardianRank 2 · When Divine Sacrifice is activated, your party and raid members within $70940a1 yards take $s1% reduced damage for $70940d. In addition, increases the duration of your Sacred Shield by $s2% and the amount absorbed by $s3%.

Guarded by the LightRank 2 · Reduces spell damage taken by $s2% and gives a $h% chance to refresh the duration of your Divine Plea when you hit an enemy. In addition, your Divine Plea spell is $s1% less likely to be dispelled.

Touched by the LightRank 1 · Increases your spell power by an amount equal to $s1% of your Strength and increases the amount healed by your critical heals by $s2%.

Shield of the TemplarRank 3 · Reduces all damage taken by $s2% and grants your Avenger's Shield a $h% chance to silence your targets for $63529d.

Divine Sacrifice · $s1% of all damage taken by party members within $a1 yards is redirected to the Paladin (up to a maximum of $s3% of the Paladin's health times the number of party members). Damage which reduces the Paladin below $s2% health will break the effect. Lasts $d.
No talents saved for this spec.